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Nuzlocke guide

How to track a Nuzlocke run with Lunidex

A practical guide to the Nuzlocke tracker: runs, encounters, one catch per route, and status tracking — based on the features that actually exist in Lunidex.

Lunidex editorial

Short answer

The Nuzlocke tracker records your challenge runs: create a run, add one encounter per route with the Pokémon you found, then follow each Pokémon status — alive, dead or boxed. A stats strip summarizes the run at a glance. In the current web runtime, run data uses the account-backed workspace; sign in to save and synchronize it.

How to track a run

The Nuzlocke page works in four steps: create a run, add encounters, update statuses, then review the statistics.

  1. 01

    Create a run and give it a name or a game label.

  2. 02

    Add an encounter: enter the route or location name and choose the Pokémon you found.

  3. 03

    Update each encounter status as the run progresses: alive, dead, or boxed.

  4. 04

    Read the stats strip — total, alive, dead, boxed — and start a new run when a challenge ends.

Rules the tracker enforces

  • • Only one encounter per route within a run: a duplicate route is refused.
  • • A dead or boxed Pokémon stays visible with its sprite so the run history remains readable.
  • • You can delete a run or remove an encounter at any time.

Questions about the Nuzlocke tracker

Does the tracker enforce Nuzlocke rules automatically?

It enforces the one-catch-per-route rule by refusing a second encounter on the same route. The other rules (fainting means dead, nicknames, and so on) remain your choice.

Where is my data saved?

Runs and encounters use the account-backed workspace in the current web runtime. Sign in to save and synchronize them.

Can I track several runs at the same time?

Yes, you can create as many runs as you want and switch between them from the sidebar list.

Can I change a Pokémon status?

Yes. Each encounter has three status buttons — alive, dead, boxed — and a remove button.

Sources and update date

The statements on this page are checked against the Lunidex repository and public routes. Pokémon data comes through PokéAPI.